Spell
Shield Blast (Instead of putting this spell into your hand from a broken shield, you may cast it for free.)
Choose one of your creatures. Until the start of your next turn, each time one of your opponent's creatures attacks, it attacks that creature if able.
Creature - Tusker - 3000 Power
Evolution Creature - Beast Kin - 8000 Power
Evolution - Put on one of your Nature creatures.
Double Breaker
One with Nature - If this creature would be banished, put it into your mana zone instead.
Essence Cycle - When this creature is put from the battle zone into your mana zone, you may put a non-evolution creature that is level 5 or less from your mana zone into the battle zone.
Creature - Aquan - 2000 Power
Blocker (You may tap this creature to change an enemy creature's attack to this creature.)
Guard (This creature can't attack.)
Evolution Creature - Aquan - 6000 Power
Evolution - Put on one of your Water creatures.
Double Breaker (This creature breaks 2 shields.)
Unleash - Draw a card. (To use a creature's "Unleash" ability, put a card from under it into your discard pile when it attacks.)
Creature - Aquan - 4000 Power
Phase Beacon - Whenever this creature attacks, choose one of your other creatures. It can't be blocked this turn.
Creature - Beast Kin - 1000 Power
Powerful Attack +2000 (While attacking, this creature gets +2000 power.)
Mana Infused - If this creature would be banished, put it in your mana zone instead.
Creature - Spirit Totem - 5000 Power
Evolution Creature - Dread Mask - 4000 Power
Evolution - Put on one of your Darkness creatures.
Unleash - Target enemy creature gets -2000 power until the end of the turn. (To use a creature's "Unleash" ability, put a card from under it into your discard pile when it attacks.)
Creature - Evil Toy - 4000 Power
Vexing Cadence - Whenever this creature attacks, you discard a card.
Evolution Creature - Megabug - 7000 Power
Evolution - Put on one of your Nature creatures.
Double Breaker (This creature breaks 2 shields.)
Creature - Enforcer/Beast Kin - 3000 Power
(This card enters your mana zone tapped.)
Blocker (You may tap this creature to change an enemy creature's attack to this creature.)
Skirmisher (This creature can attack only creatures.)
Evo Augment - Each of your evolution creatures has "Powerful Attack +4000" and breaks an additional shield. (A creature that has "Powerful Attack +4000" gets +4000 power while attacking.)
Evolution Creature - Skyforce Champion - 5000 Power
Evolution - Put on one of your Light creatures.
Enlightened - When this creature enters the battle zone, look at the top 4 cards of your deck. You may reveal a spell from among them and put it into your hand. Put the rest on the bottom of your deck in any order.
Evolution Creature - Beast Kin - 9000 Power
Evolution - Put on one of your Nature creatures.
Double Breaker
Unleash - Look at the top 5 cards of your deck. You may put a non-evolution creature that is level 3 or less from among them into the battle zone, and you may reveal an evolution creature from among them and put it into your hand. Put the rest on the bottom of your deck in any order. (To use a creature's "Unleash" ability, put a card from under it into your discard pile when it attacks.)
Creature - Stomper - 1000 Power
Smelt - When this creature enters the battle zone, you may discard a card. If you do, draw 2 cards.
Creature - Enforcer - 1000 Power
Strobe Pulse - When this creature enters the battle zone, tap target enemy creature.
Creature - Armored Dragon - 6000 Power
Protector (You may tap this creature to change an attack on one of your other creatures to this creature.)
Double Breaker (This creature breaks 2 shields.)
Evolution Creature - Colossus - 13000 Power
Evolution - Put on one of your Nature creatures.
Triple Breaker
Unleash - Put each enemy creature that has power less than or equal to the card used to unleash this creature from the battle zone into your opponent's mana zone. (To use a creature's "Unleash" ability, put a card from under it into your discard pile when it attacks.)
Evolution Creature - Beast Kin - 6000 Power
Evolution - Put on one of your Nature creatures.
Double Breaker (This creature breaks 2 shields.)
Ready to Rumble - During your opponent's turn, this creature gets +4000 power.
Creature - Beast Kin - 1000 Power
Harvest - When this creature enters the battle zone, you may put the top card of your deck into your mana zone.
Creature - Skyforce Champion - 9000 Power
Double Breaker
Warbringer's Clarion - All Light creatures in your shield zone have "Shield Blast."
Creature - Brain Jacker - 4000 Power
Blocker (You may tap this creature to change an enemy creature's attack to this creature.)
Clampdown - When this creature attacks, banish it at the end of the attack.
Evolution Creature - Cyber Lord - 9000 Power
Evolution - Put on one of your Water creatures.
Double Breaker
Unleash - Name a card. Then reveal cards from the top of your deck until you reveal that card. Put all the revealed cards into your hand. (To use a creature's "Unleash" ability, put a card from under it into your discard pile when it attacks.)
Evolution Creature - Tusker - 6000 Power
Evolution - Put on one of your Nature creatures.
Double Breaker (This creature breaks 2 shields.)
Unleash - Put the top card of your deck into your mana zone. (To use a creature's "Unleash" ability, put a card from under it into your discard pile when it attacks.)
Creature - Skyforce Champion - 7500 Power
Double Breaker (This creature breaks 2 shields.)
Creature - Aquan - 3000 Power
Advocate of Water - Each of your other Water creatures gets +1000 power.
Spell
Put the top card of your deck into your shield zone face down as a new shield. If you have an evolution creature in the battle zone, put another card from the top of your deck into your shield zone face down as a new shield.
Creature - Wild Veggie - 4000 Power
Husky - When this creature enters the battle zone, one of your other creatures gets +4000 power until the end of the turn.
Creature - Storm Patrol - 1000 Power
Advocate of Light - Each of your other Light creatures gets +1000 power.
Creature - Stomper - 4000 Power
Spur On - Whenever this creature attacks, one of your other creatures gets "Fast Attack" until the end of the turn. (That creature can attack on the turn it enters the battle zone.)
Creature - Tarborg - 3000 Power
Shield Blast (Instead of putting this creature into your hand from a broken shield, you may summon it for free.)
Creature - Cyber Complex - 2000 Power
Shield Blast (Instead of putting this creature into your hand from a broken shield, you may summon it for free.)
Chill - When this creature enters the battle zone, target enemy creature can't attack or block until the start of your next turn.
Creature - Flying Fungus - 5000 Power
Sporeburst - Whenever one of your creatures wins a battle, you may put the top card of your deck into your mana zone.
Creature - Specter - 3000 Power
Defiled Essence - When this creature enters the battle zone, you may banish one of your other creatures. If you do, target enemy creature gets -3000 power until the end of the turn. (A creature that has power 0 or less is banished.)
Creature - Cyber Lord - 3000 Power
Strong Arm - When this creature enters the battle zone, enemy creatures don't untap at the start of your opponent's next turn.
Creature - Rot Worm - 4000 Power
Shield Blast (Instead of putting this creature into your hand from a broken shield, you may summon it for free.)
Blocker (You may tap this creature to change on enemy creature's attack to this creature.)
Guard (This creature can't attack.)
Ate Too Much - When this creature wins a battle, banish it.
Creature - Drakon - 4000 Power
Protector (You may tap this creature to change an attack on one of your other creatures to this creature.)
Creature - Specter - 3000 Power
Blocker (You may tap this creature to change an enemy creature's attack to this creature.)
Ghostly - When this creature attacks, banish it at the end of the attack.
Evolution Creature - Berserker - 6000 Power
Evolution - Put on one of your Fire creatures.
Double Breaker (This creature breaks 2 shields.)
Hit the Ground Shooting - When this creature enters the battle zone, banish target enemy creature that has power 4000 or less.
Spell
Target enemy creature gets -5000 power until the end of the turn. (A creature that has power 0 or less is banished.)
Creature - Drakon - 1000 Power
Protector (You may tap this creature to change an attack on one of your other creatures to this creature.)
Purging Flames - When this creature enters the battle zone, you may discard a card. If you do, draw a card.
Spell
Shield Blast (Instead of putting this spell into your hand from a broken shield, you may cast it for free.)
Untap all your creatures. They get "Blocker" until the start of your next turn. (You may tap a creature that has "Blocker" to change an enemy creature's attack to it.)
Creature - Cyber Virus - 1000 Power
Snoop - When this creature enters the battle zone, choose one of your opponent's shields and look at it.
Sneak - This creature can't be blocked.
Snag - Whenever this creature attacks, you may draw a card.
Creature - Aquan - 3000 Power
Time Dynamo - Whenever this creature attacks, you may return one of your other creatures from the battle zone to your hand. If you do, reveal a number of cards from the top of your deck equal to that creature's level. Choose a spell from among the revealed cards whose level is less than or equal to that creature's level, and put the rest on the bottom of your deck in any order. Then cast that spell for free.
Creature - Battle Sphere/Dread Mask - 4500 Power
(This card enters your mana zone tapped.)
Mortal Recoil - Whenever this creature or one of your other creatures is banished, tap target enemy creature.
Creature - Battle Sphere - 2000 Power
Blocker (You may tap this creature to change an enemy creature's attack to this creature.)
Skirmisher (This creature can attack only creatures.)
Scout - When this creature enters the battle zone, look at the top 3 cards of your deck. You may reveal a creature from among them that has "Blocker" and put it into your hand. Put the rest on the bottom of your deck in any order.
Evolution Creature - Armored Dragon - 8000 Power
Evolution - Put on one of your Fire creatures.
Double Breaker (This creature breaks 2 shields.)
Unleash - All your creatures get "Fast Attack" until the end of the turn. (To use a creature's "Unleash" ability, put a card from under it into your discard pile when it attacks.)
Spell
Shield Blast (Instead of putting this spell into your hand from a broken shield, you may cast it for free.)
You may discard a card. If you do, banish target enemy creature that has power 7000 or less.
Creature - Tsunami Dragon/Armored Dragon - 4000 Power
(This card enters your mana zone tapped.)
Powerful Attack +3000 (While attacking, this creature gets +3000 power.)
Double Breaker (This creature breaks 2 shields.)
Volcanic Current - Your first creature that attacks each turn can't be blocked.
Creature - Fractal - 1500 Power
Shield Blast (Instead of putting this creature into your hand from a broken shield, you may summon it for free.)
Bravo Protocol - When this creature enters the battle zone, target creature gets "Blocker" until the start of your next turn. (You may tap one of your creatures that has "Blocker" to change an enemy creature's attack to it.)
Creature - Evil Toy - 2000 Power
Loose Strings - This creature enters the battle zone tapped.
Creature - Tarborg - 2000 Power
Stinky - When this creature enters the battle zone, your opponent chooses and discards a card.
Spell
Target creature gets "Blocker" until the start of your next turn. (You may tap one of your creatures that has "Blocker" to change an enemy creature's attack to it.)
Evolution Creature - Skyforce Champion - 7500 Power
Evolution - Put on one of your Light creatures.
Blocker, Double Breaker
Beacon of Courage - All your creatures that are level 4 or less have "Blocker."
Spell
Shield Blast (Instead of putting this spell into your hand from a broken shield, you may cast it for free.)
Tap all enemy creatures that have power 2000 or less.
Evolution Creature - Shadow Champion - 7000 Power
Evolution - Put on one of your Darkness creatures.
Double Breaker (This creature breaks 2 shields.)
Unending Servitude - When this creature enters the battle zone, return a creature from your discard pile to your hand.
Creature - Specter - 2000 Power
Advocate of Darkness - Each of your other Darkness creatures gets +1000 power.
Creature - Earth Eater - 6000 Power
Double Breaker (This creature breaks 2 shields.)
Creature - Chimera - 3000 Power
Creature - Terror Dragon - 9000 Power
Double Breaker
Sinister Scheming - When this creature enters the battle zone, put any number of creatures that have total level 6 or less from your discard pile into the battle zone.
Grand Finale - Whenever this creature attacks, you may choose any number of your other creatures. For each creature chosen this way, this creature gets +5000 power until the end of the turn and breaks an additional shield this turn. Banish the chosen creatures.
Creature - Colossus - 9000 Power
Double Breaker (This creature breaks 2 shields.)
Spell
You may put the top card of your deck into your discard pile.
Return a creature from your discard pile to your hand.
Spell
Shield Blast (Instead of putting this spell into your hand from a broken shield, you may cast it for free.)
Banish target untapped enemy creature.
Creature - Skyforce Champion - 4000 Power
Blocker (You may tap this creature to change an enemy creature's attack to this creature.)
Skirmisher (This creature can attack only creatures.)
Resonate - Whenever this creature blocks a creature that has power 2000 or less, untap this creature.
Creature - Chimera - 5000 Power
Blocker (You may tap this creature to change an enemy creature's attack to this creature.)
Guard (This creature can't attack.)
Evo Parasite - When this creature wins a battle, banish it if you don't have an evolution creature in the battle zone.
Creature - Mimic - 2000 Power
Shield Blast (Instead of putting this creature into your hand from a broken shield, you may summon it for free.)
Chomp Chomp - When this creature enters the battle zone, choose a player. That player puts the top 2 cards of his or her deck into his or her discard pile.
Creature - Storm Patrol - 2000 Power
Shield Blast (Instead of putting this creature into your hand from a broken shield, you may summon it for free.)
Blocker (You may tap this creature to change an enemy creature's attack to this creature.)
Skirmisher (This creature can attack only creatures.)
Creature - Tree Kin - 2000 Power
Prickle-Thorns - This creature gets +1000 power for each tapped enemy creature.
Creature - Beast Kin - 4000 Power
Advocate of Nature - Each of your other Nature creatures gets +1000 power.
Creature - Cyber Lord - 1000 Power
Subsea Recon - When this creature enters the battle zone, you may draw a card.
Creature - Undertow Engine - 2000 Power
Creature - Undertow Engine/Megabug - 4000 Power
(This card enters your mana zone tapped.)
Gathering Swarm - When this creature enters the battle zone, you may draw a card for each other creature you have in the battle zone.
Evolution Creature - Trench Hunter - 5000 Power
Evolution - Put on one of your Water creatures.
Unleash - Return target creature to its owner's hand. (To use a creature's "Unleash" ability, put a card from under it into your discard pile when it attacks.)
Spell
One of your creatures gets +2000 power until the end of the turn.
Creature - Star Sentinel - 2500 Power
Blocker (You may tap this creature to change an enemy creature's attack to this creature.)
Skirmisher (This creature can attack only creatures.)
Mind Ward - Your opponent's spells and abilities can't cause you to discard cards.
Creature - Evil Toy/Tree Kin - 5000 Power
(This card enters your mana zone tapped.)
Horrid Transplant - When this creature enters the battle zone, you may banish one of your other creatures. If you do, put the top 2 cards of your deck into your mana zone tapped.
Evolution Creature - Tsunami Dragon - 8000 Power
Evolution - Put on one of your Water creatures.
Double Breaker (This creature breaks 2 shields.)
Evo Escape - Each time one of your evolution creatures would be banished, return it to your hand instead.
Creature - Fire Bird - 1000 Power
Wings of Flame - When this creature enters the battle zone, choose one of your other creatures. It gets "Powerful Attack +2000" until end of turn. A creature that has "Powerful Attack +2000" gets +2000 power while attacking.
Creature - Berserker - 3000 Power
Daunting - All your opponent's creatures that have "Blocker" enter the battle zone tapped.
No Quarter - Each time a card would be put from your opponent's deck into his or her shield zone, that card is put into your opponent's discard pile instead.
Creature - Enforcer - 2000 Power
Follow the Leader - While at least 2 of your other creatures are tapped, this creature gets +2000 power.
Spell
Shield Blast (Instead of putting this spell into your hand from a broken shield, you may cast it for free.)
Banish target enemy creature that has power 3000 or less.
Creature - Dread Mask - 1000 Power
Backstab - While attacking, this creature has "Slayer." (When it loses a battle, banish the other creature.)
Evolution Creature - Skyforce Champion - 8500 Power
Evolution - Put on one of your Light creatures.
Blocker (You may tap this creature to change an enemy creature's attack to this creature.)
Double Breaker (This creature breaks 2 shields.)
Unleash - Untap all your creatures at the end of the turn. (To use a creature's "Unleash" ability, put a card from under it into your discard pile when it attacks.)
Creature - Enforcer - 500 Power
Evolution Creature - Berserker - 4000 Power
Evolution - Put on one of your Fire creatures.
Unleash - This creature gets +3000 power and "Double Breaker" until the end of the turn. (To use a creature's "Unleash" ability, put a card from under it into your discard pile when it attacks.)
Evolution Creature - Colossus - 8000 Power
Evolution - Put on one of your Nature creatures.
Double Breaker (This creature breaks 2 shields.)
Unleash - Search your deck. You may reveal a creature from it and put that creature into your hand. Then shuffle your deck. (To use a creature's "Unleash" ability, put a card from under it into your discard pile when it attacks.)
Creature - Cyber Virus/Shadow Champion - 4000 Power
(This card enters your mana zone tapped.)
Displace Memory - Whenever an enemy creature leaves the battle zone, your opponent chooses and discards a card.
Spell
Draw 2 cards. If you have an evolution creature in the battle zone, draw another 2 cards.
Creature - Brain Jacker - 1000 Power
Spell Scour - When this creature enters the battle zone, your opponent reveals his or her hand. You choose a spell from it and your opponent discards that spell.
Creature - Colossus - 7000 Power
Double Breaker (This creature breaks 2 shields.)
Creature - Evil Toy - 3000 Power
Happy Thoughts - Whenever this creature attacks, your opponent chooses and discards a card.
Evolution Creature - Storm Patrol - 4000 Power
Evolution - Put on one of your Light creatures.
Unleash - Tap target enemy creature. (To use a creature's "Unleash" ability, put a card from under it into your discard pile when it attacks.)
Evolution Creature - Shadow Champion - 7000 Power
Evolution - Put on one of your Darkness creatures.
Double Breaker (This creature breaks 2 shields.)
Unleash - Your opponent chooses and discards 2 cards. (To use a creature's "Unleash" ability, put a card from under it into your discard pile when it attacks.)
Evolution Creature - Earth Eater - 7000 Power
Evolution - Put on one of your Water creatures.
Double Breaker (This creature breaks 2 shields.)
Unleash - Draw 2 cards. (To use a creature's "Unleash" ability, put a card from under it into your discard pile when it attacks.)
Creature - Aquan - 2000 Power
Blocker (You may tap this creature to change an enemy creature's attack to this creature.)
Liquid Body - If this creature would be banished, return it to your hand instead.
Creature - Mecha Thunder - 5000 Power
Blocker (You may tap this creature to change an enemy creature's attack to this creature.)
Skirmisher (This creature can attack only creatures.)
Creature - Sky Weaver - 2000 Power
Creature - Trench Hunter - 2000 Power
Shield Blast (Instead of putting this creature into your hand from a broken shield, you may summon it for free.)
Blocker (You may tap this creature to change an enemy creature's attack to this creature.)
Guard (This creature can't attack.)
Creature - Megabug - 1000 Power
Shield Blast (Instead of putting this creature into your hand from a broken shield, you may summon it for free.)
Creature - Tree Kin - 1000 Power
Shield Blast (Instead of putting this creature into your hand from a broken shield, you may summon it for free.)
Carnivorous - When this creature enters the battle zone, put target enemy creature that has power 2000 or less from the battle zone into your opponent's mana zone.
Creature - Attack Raptor - 2000 Power
Powerful Attack +3000 (While attacking, this creature gets +3000 power.)
Creature - Stomper - 3000 Power
Evo Blitz - While you have an evolution creature in the battle zone, this creature has "Fast Attack" (It can attack the turn it enters the battle zone.)
Creature - Wild Veggie - 3000 Power
Skirmisher (This creature can attack only creatures.)
Unsliceable - If this creature would be banished, put it into your mana zone instead.
Evolution Creature - Rot Worm - 6000 Power
Evolution - Put on one of your Darkness creatures.
Double Breaker (This creature breaks 2 shields.)
Unleash - Banish target untapped enemy creature. (To use a creature's "Unleash" ability, put a card from under it into your discard pile when it attacks.)
Creature - Battle Sphere - 3500 Power
Flashbang - When this creature is banished, tap target enemy creature.
Creature - Leviathan - 3000 Power
Blocker (You may tap this creature to change an enemy creature's attack to this creature.)
Ingenuity - When this creature enters the battle zone, you may draw a card.
Evolution Creature - Angel Command - 12500 Power
Evolution - Put on one of your Light creatures.
Triple Breaker
Unleash - Until the start of your next turn, this creature can't leave the battle zone, and whenever one of your shields would be broken, you may discard a creature instead. (To use a creature's "Unleash" ability, put a card from under it into your discard pile when it attacks.)
Creature - Stomper - 3000 Power
TERMINATE - This creature attacks each turn if able.
Evolution Creature - Melt Warrior - 6000 Power
Evolution - Put on one of your Fire creatures.
Double Breaker
Unleash - Your opponent chooses one of his or her creatures that has "Blocker." Banish that creature. (To use a creature's "Unleash" ability, put a card from under it into your discard pile when it attacks.)
Creature - Attack Raptor - 3000 Power
Divebomb - When this creature enters the battle zone, you may have it battle target enemy creature.
Spell
Shield Blast (Instead of putting this spell into your hand from a broken shield, you may cast it for free.)
Put target enemy creature from the battle zone into your opponent's mana zone.
Spell
Choose up to 2 of your creatures. They can't be blocked this turn.
Creature - Earth Eater - 7000 Power
Double Breaker (This creature breaks 2 shields.)
Sift for Treasure - The first time you would draw a card during your turn, you may draw 3 cards instead. If you do, discard 2 cards.
Creature - Burn Belly - 1000 Power
Shield Blast (Instead of putting this creature into your hand from a broken shield, you may summon it for free.)
Verminate - When this creature enters the battle zone, banish target enemy creature that has power 1000 or less.
Spell
Look at the top 3 cards of your deck. Put 2 of them into your hand and the other on the bottom of your deck.
Spell
Banish target enemy creature that has power 6000 or less. If you have an evolution creature in the battle zone, instead banish target enemy creature that has power 8000 or less.
Creature - Battle Sphere - 4000 Power
Creature - Berserker - 2000 Power
Advocate of Fire - Each of your other Fire creatures gets +1000 power.
Creature - Shadow Champion - 7000 Power
Double Breaker (This creature breaks 2 shields.)
Evolution Creature - Specter - 7000 Power
Evolution - Put on one of your Darkness creatures.
Double Breaker
Unleash - All enemy creatures get -2000 power until the end of the turn. (To use a creature's "Unleash" ability, put a card from under it into your discard pile when it attacks.)
Creature - Berserker - 2000 Power
Fast Attack (This creature can attack on the turn it enters the battle zone.)
Evolution Creature - Earth Eater - 4000 Power
Evolution - Put on one of your Water creatures.
High Tide - This creature can't be blocked.
Creature - Beast Kin - 5000 Power
Lead by Example - Whenever this creature attacks, if you have 5 or more creatures in the battle zone, each of your creatures gets +5000 power until the end of the turn and breaks an additional shield this turn.
Creature - Armored Dragon - 5000 Power
Spell
One of your creatures gets +3000 power until the end of the turn. If you have an evolution creature in the battle zone, instead that creature gets +5000 power until the end of the turn and breaks an additional shield this turn.
Creature - Dread Mask - 2000 Power
Creature - Storm Patrol/Undertow Engine - 5500 Power
(This card enters your mana zone tapped.)
Blocker (You may tap this creature to change an enemy creature's attack to this creature.)
Predatory Directive - All your creatures that have "Guard" or "Skirmisher" abilities can attack as though they didn't have those abilities.
Creature - Skyforce Champion - 4500 Power
Sentry Alert - At the end of each of your turns, if this creature is tapped, untap one of your other creatures.
Creature - Storm Patrol - 3500 Power
Blocker (You may tap this creature to change an enemy creature's attack to this creature.)
Skirmisher (This creature can attack only creatures.)
Evo Escort - While you have an evolution creature in the battle zone, this creature gets +1000 power and can attack as though it didn't have "Skirmisher."
Creature - Drakon - 3000 Power
Suppressive Blast - Whenever this creature attacks, one of your other creatures gets +3000 power until the end of the turn.
Spell
Shield Blast (Instead of putting this spell into your hand from a broken shield, you may cast it for free.)
Target enemy creature gets -1000 power until the end of the turn. (A creature that has power 0 or less is banished.)
Creature - Trench Hunter - 3000 Power
Gulp - Whenever this creature attacks, you may draw a card.
Creature - Tusker - 2000 Power
Protector (You may tap this creature to change an attack on one of your other creatures to this creature.)
Fierce Stance - While battling, this creature gets +3000 power.
Creature - Enforcer/Berserker - 5500 Power
(This card enters your mana zone tapped.)
Incite - All your creatures that are level 3 or less have "Powerful Attack +3000." (A creature that has "Powerful Attack +3000" gets +3000 power while attacking.)
Embolden - At the end of each of your turns, untap all your creatures that are level 3 or less.
Creature - Storm Patrol - 3000 Power
Blocker (You may tap this creature to change an enemy creature's attack to this creature.)
Skirmisher (This creature can attack only creatures.)
Spell
Shield Blast (Instead of putting this spell into your hand from a broken shield, you may cast it for free.)
Put the top card of your deck into your mana zone.
Creature - Leviathan - 4000 Power
Blocker (You may tap this creature to change an enemy creature's attack to this creature.)
Powerful Block +2000 (While blocking, this creature gets +2000 power.)
Guard (This creature can't attack.)
Creature - Cyber Virus - 1000 Power
Blocker (You may tap this creature to change an enemy creature's attack to this creature.)
Creature - Storm Patrol - 1000 Power
Wingman - When this creature enters the battle zone, you may put a creature named Stratus Dart from your hand into the battle zone.
Spell
Tap up to 2 target enemy creatures.
Creature - Wild Veggie - 3000 Power
Shield Blast (Instead of putting this creature into your hand from a broken shield, you may summon it for free.)
Planted - When this creature enters the battle zone, you may tap it.
Choke Hold - Each time one of you opponent's creatures attacks, it attacks this creature if able.
Creature - Tusker - 1000 Power
Rouse the Ancients - When this creature enters the battle zone, search your deck. You may reveal a creature named Sun-Clan Tortoise from it and put that creature into your hand. Then shuffle your deck.
Evolution Creature - Storm Patrol - 6000 Power
Evolution - Put on one of your Light creatures.
Double Breaker (This creature breaks 2 shields.)
Creature - Armored Dragon - 12000 Power
Fast Attack, Triple Breaker
Rally the Dragonflight - When this creature becomes the target of an opponent's spell or ability, search your deck. You may take a non-evolution Armored Dragon that is level 7 or less from your deck and put it into the battle zone. Then shuffle your deck.
Creature - Attack Raptor - 2000 Power
Shield Blast (Instead of putting this creature into your hand from a broken shield, you may summon it for free.)
Spell
Look at the top card of your deck. You may put it on the bottom of your deck. Then draw a card.
Spell
Shield Blast (Instead of putting this spell into your hand from a broken shield, you may cast it for free.)
Banish target enemy creature.
Creature - Enforcer - 2500 Power
Shield Blast
Hand of Judgement - When this creature enters the battle zone, tap up to 2 target enemy creatures.
Spell
Shield Blast (Instead of putting this spell into your hand from a broken shield, you may cast it for free.)
Look at the top 5 cards of your deck. Put one of them into your hand. Put the rest on the bottom of your deck in any order.
Creature - Berserker/Beast Kin - 4000 Power
(This card enters your mana zone tapped.)
Might of Steel - Whenever one of your creatures wins a battle, all your creatures get "Powerful Attack +2000" until the end of the turn. (A creature that has "Powerful Attack +2000" gets +2000 power while attacking.)
Might of Oak - All your creatures that have power 6000 or more have "Double Breaker." (A creature that has "Double Breaker" breaks 2 shields.)
Spell
Banish target enemy creature that has "Blocker."
All your creatures get "Powerful Attack +1000" until the end of the turn. (A creature that has "Powerful Attack +1000" gets +1000 power while attacking.)
Creature - Trench Hunter - 1000 Power
Creature - Aquan - 1000 Power
Read the Shells - When this creature enters the battle zone, you may draw a card. If you do, discard a card.
Evolution Creature - Stomper - 5000 Power
Evolution - Put on one of your Fire creatures.
Adaptive Weaponry - This creature can attack untapped creatures on the turn it enters the battle zone.
Counterstrike - Whenever this creature becomes the target of an opponent's spell or ability, this creature breaks one of your opponent's shields.
Spell
Shield Blast (Instead of putting this spell into your hand from a broken shield, you may cast it for free.)
Banish target enemy creature that has power 5000 or less.
Evolution Creature - Shadow Champion - 11000 Power
Evolution - Put on one of your Darkness creatures.
Double Breaker
Unleash - Name a card. Banish all enemy creatures that have that name. (To use a creature's "Unleash" ability, put a card from under it into your discard pile when it attacks.)
Creature - Shadow Champion - 4000 Power
Slayer
Unrelenting - You may summon this creature from your discard pile.
Bone Spurs - Each time a creature would be put into your opponent's discard pile from anywhere, your opponent puts that creature on the bottom of his or her deck instead.
Spell
Shield Blast (Instead of putting this spell into your hand from a broken shield, you may cast it for free.)
Return target creature that has power 4000 or less from the battle zone to its owner's hand.
Creature - Specter - 1000 Power
Snakebite Chain - When this creature enters the battle zone, one of your creatures gets "Slayer" until the end of the turn. (When that creature loses a battle, banish the other creature.)
Creature - Zombie - 4000 Power
Gift of Undeath - When this creature enters the battle zone, return a creature from your discard pile to your hand.
Spell
Shield Blast (Instead of putting this spell into your hand from a broken shield, you may cast it for free.)
Put target enemy creature that has power 4000 or less from the battle zone into your opponent's mana zone.
Creature - Flying Fungus - 2000 Power
Spore Seeds - When this creature enters the battle zone, you may put a card from your hand into your mana zone.
Creature - Tusker - 7000 Power
Double Breaker
Primal Bond - Whenever this creature attacks, you may put a non-evolution Nature creature from your hand into the battle zone.
Creature - Berserker - 4000 Power
Stoked - Whenever an enemy creature leaves the battle zone, this creature gets "Powerful Attack +2000" and "Double Breaker" until the end of the turn. (It gets +2000 power while attacking and breaks 2 shields.)
Creature - Berserker - 2000 Power
Shield Blast
Test of Might - When this creature enters the battle zone, you may have one of your creatures battle target enemy creature.
Evolution Creature - Armored Dragon/Beast Kin - 9000 Power
Evolution - Put on one of your Fire creatures.
Double Breaker
Unleash - Untap this creature. (To use a creature's "Unleash" ability, put a card from under it into your discard pile when it attacks.)
Spell
Shield Blast (Instead of putting this spell into your hand from a broken shield, you may cast it for free.)
Draw 2 cards. Then discard a card. You may return target creature that is the same level as the discarded card from the battle zone to its owner's hand.
Creature - Aquan - 3000 Power
Blocker (You may tap this creature to change an enemy creature's attack to this creature.)
Guard (This creature can't attack.)
Evo Bond - If this creature would be banished while you have an evolution creature in the battle zone, return this creature to your hand instead.
Creature - Tusker - 2000 Power
Evo Brawn - While you have an evolution creature in the battle zone, this creature gets +2000 power and can't be blocked by creatures that have less power than it.
Creature - Stomper - 2000 Power
Creature - Zombie/Stomper - 3000 Power
(This card enters your mana zone tapped.)
Wrecking Crew - Whenever a player discards a card, one of your creatures gets "Powerful Attack +3000" and "Double Breaker" until the end of the turn. (It gets +3000 power while attacking and breaks 2 shields.)